Wednesday, February 27, 2013
Good Alterations to PVP system in Guild Wars 2: Tournaments will be gratis soon!
In this new updated patch, Gratis Tournaments will take place of Paid Tournaments, which might help GW2 gold players get chances to play against on exclusive skill levels to appreciate more!
As there is a ratings and matchmaking process in place which could make those hyper-competitive, extremely adept players to stay the same with players of comparable capabilities level if they want, which was also the reason why Paid Tournaments brought in, nonetheless, it seems it is not demanded any more.
And now, one-round Gratis Tournaments & 3-round Gratis Tournaments, each of which will use a separate rating for the purposes of matchmaking.
I believe that most of you might get several Tournaments Tickets unused, do not you? No worries, you could exchange them for Guild Wars 2 Gold or Silver or Copper Tournaments Reward Chests at the new Ticket Merchant NPC. He is located next to the Tournament Master in the Heart of the Mists. Find him out & Talk to him now!
Rewards for the 1-round Zero cost Tournaments were updated as well. And also only the winning team will have the ability to gain A new Match Win Chest.
Meanwhile, Qualifying Points (QP) as a tournament reward will be removed in addition to the entry fee for Paid Tournaments does not exist any more. Still, top QP earners will be in a position to get a valuable in-game prize in the future, which will be detailed in a later weblog post. Please focus on us!
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Saturday, February 23, 2013
Guild Wars 2 patch to address irregular loot drops challenge
MMO players are at all times complaining that they do not get enough respectable loot drops, although it looks like Guild Wars 2 fans were right. In a forum post, ArenaNet stated it had investigated complaints & believes its identified the trigger of the concern, and will right it in the Guild Wars 2 gold game's next significant patch, due later this month. You will still get fewer drops than in gear-focused MMOs, nevertheless ArenaNet is also making certain sections of the game more worthwhile, equipment-wise.
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Wednesday, February 20, 2013
Guild Wars 2 - Arena.net wants to resolve issues with loot February Update
The developer Arena.net has found the origin of the current loot problems in the online role-playing game Guild Wars 2. The error is with the February update »Frost and Flame: The aufziehende storm" will be corrected.
The developer wants to resolve the current Arena.net loot problems in online role-playing game Guild Wars 2 later this month. This is the responsible game director Colin Johanson was now known in the official forum.
First, he stated that the problems with the loot despite previously fruitless search of the developers had more inventory. After that extended the team Arena.net the search and finally found the source of the problem.
"The rules that you qualify for the reward at an event or experience points when you kill an opponent, are different from those that determine whether you qualify for their loot. Some were inadvertently set restrictive. For this reason, you could a creature with many hit points (which can be seen particularly in Champions) kill you, but do not qualify for the loot - although did you qualify for all other rewards. "
The team of Arena.net wants this problem imt part of the major updates in February »Frost and Flame: The fix aufziehende storm," according to the current plans on 26 February 2013 will be installed on the live server of Guild Wars 2.
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Saturday, February 16, 2013
Finally: Preview the trading post
Many were upset about the lack of release of the preview function in the trading post. Well ArenaNet has announced via Facebook and Twitter that the preview will come at last!
The whole thing is not some point "when it's done" come, but with the "gathering storm" in February!
Thus, it only means waiting a few more days and we can finally buy the items that we really liked, without having to seek external databases.
Here, the original wording of Twitter:
We added a new feature to the release of Flame and Frost: The Gathering Storm - Preview Items in the Trading Post!
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Thursday, February 14, 2013
Introducing the New Spirit Watch PvP Map
In the upcoming February patch, ArenaNet will introduce a brand new sPvP map - Spirit Watch. Spirit Watch is norn-themed with features such as cliffs and shrines to the Spirits of the Wild. Not only that, although there will be a new secondary objective inside the map.
It'll be the same conquest-style gameplay that you're used to, however rather than employing flags, you will be battling over an Orb of Ascension. Here's how it works:
At the beginning of each match, the Orb of Ascension spawns at an altar, situated in the center of the map. In order to pick up the Orb, a gw2 gold player will have to productively complete a somewhat short commune time. The player carrying the Orb will want to take it to any of the three capture points —represented as shrines to Wolf, Raven & Bear—located up in the surrounding cliffs.
While carrying the Orb, the player nonetheless has access to all of their capabilities, but has a 40% movement speed penalty & is unable to stealth or gain swiftness. If they teleport or grow to be downed, they will drop the Orb.
Once the Orb of Ascension is brought to a shrine capture point, the Spirit of the Wild at the shrine ascends, speedily scoring bonus points for your team. If it's a capture point that your team controls, your team scores 30 points; if not, your team scores 15 points instead. Also, if the Orb is brought to an enemy point, furthermore to the bonus points scored, the capture point will quickly turn into neutralized! The Orb resets to the altar 10 seconds later.
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Friday, February 1, 2013
Developer's plans for Guild Wars 2
Three million copies of Guild Wars 2 Arena.net sold by its own account in the meantime, the development studio is now a preview of the new features in the coming months.
"In order to strengthen the foundations of Guild Wars 2 forward, we must continue to focus on the structure of the community and of events", Colin Johanson, Game Director of Arena.net writes in his blog. According to his information now more than three million copies have been sold of the MMORPGs. Now prepare the development team prior to the coming months, and in which is included the expansion of dynamic events on the agenda. Meanwhile Arena.net have learned how to organize big events. "The more stable events we can offer in an area, the less often do the events occur, in turn, the impression of an ever-evolving increasingly open world," said Johanson.
Even the system of achievements is to be extended. In future there will be marks for achievements that can be redeemed for rewards, such as Ascended equipment and infusions. Daily varying achievements to gw2 gold players from different parts of the game world as an incentive to compete together. "We also plan to later add a system with which you can take out a subset of achievements in order to fulfill your daily quota," said Johanson. When about six daily achievements stood for selection, the players would only need to complete the four that interest them most.
Arena.net also working on guild missions. There is even the possibility that "create new content Guilds, where it can participate in all the players in this world," said Johanson. Also on the agenda is the improvement of the world-to-world game (WvW). The developers want to improve the existing content more because they see there's much need for improvement.
"First, we will introduce toll server transfers within certain time limits, restrictions on WvW and the game as a guest, so players visiting their friends on other servers in all areas of the game - with the exception of WvW" writes Johanson. "To encourage Guild Wars 2 gold players to the WvW to remain on a particular server and the defense of his honor, server transfers will be subject to fees and time restrictions. Secondly, we want to make improvements to the display delay. Recently we have to live servers conducted small tests which will help us display the delay as completely as possible to eliminate it from WvW. "
Further improvements planned for the Arena.net PvP mode, the search group and various other details. Dates not yet known Johanson.
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