Thursday, February 14, 2013
Introducing the New Spirit Watch PvP Map
In the upcoming February patch, ArenaNet will introduce a brand new sPvP map - Spirit Watch. Spirit Watch is norn-themed with features such as cliffs and shrines to the Spirits of the Wild. Not only that, although there will be a new secondary objective inside the map.
It'll be the same conquest-style gameplay that you're used to, however rather than employing flags, you will be battling over an Orb of Ascension. Here's how it works:
At the beginning of each match, the Orb of Ascension spawns at an altar, situated in the center of the map. In order to pick up the Orb, a gw2 gold player will have to productively complete a somewhat short commune time. The player carrying the Orb will want to take it to any of the three capture points —represented as shrines to Wolf, Raven & Bear—located up in the surrounding cliffs.
While carrying the Orb, the player nonetheless has access to all of their capabilities, but has a 40% movement speed penalty & is unable to stealth or gain swiftness. If they teleport or grow to be downed, they will drop the Orb.
Once the Orb of Ascension is brought to a shrine capture point, the Spirit of the Wild at the shrine ascends, speedily scoring bonus points for your team. If it's a capture point that your team controls, your team scores 30 points; if not, your team scores 15 points instead. Also, if the Orb is brought to an enemy point, furthermore to the bonus points scored, the capture point will quickly turn into neutralized! The Orb resets to the altar 10 seconds later.
Click This Link:
http://articles.wantyourich.info/article.php?id=132985
http://www.myarticleworld.net/article.php?id=112445
http://vi-box.com/rosarito/article.php?id=7694
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment